Why KOGNITY?
In 2004, Hugo Wernhoff and Nicholas Johansson created Lanterna Education, a course provider set up to help students achieve their ambitions and to cater to their individual needs. The company continues to help many thousands of students at course centers across Europe, North America, and the Middle East.
"When visiting schools around the world, we were struck by one thing. In every classroom, regardless of the country, the main resource that was used, and that defined what students must learn and teachers must teach, was the printed textbook. This is a learning resource that has – despite some improvements in aspects such as its layout, pedagogic approach and infographic components – looked essentially the same for a hundred years. And while students and teachers were glad to have all the materials they needed in one place, we observed that few of them actually liked the textbook from a learning and teaching perspective" (Wernhoff, 2015).
For learning, the medium of technology has many advantages over the static experience of printed text on paper. Content that can provide interactivity, immersion, simulation and visualization increases students’ levels of engagement, while technology’s enhanced capabilities for data-gathering, communication and automating activities such as marking and assessment can facilitate key processes for teachers. We therefore reasoned that combining all these possibilities into one product should naturally lead to vastly improved learning and teaching.
"So we set out to make this happen by forming Kognity, and launching our product last fall (in September 2014), and since the outset we’ve had reason to feel confident that technology can dramatically enhance the learning experience for both students and teachers" (Wernhoff, 2015).
"When visiting schools around the world, we were struck by one thing. In every classroom, regardless of the country, the main resource that was used, and that defined what students must learn and teachers must teach, was the printed textbook. This is a learning resource that has – despite some improvements in aspects such as its layout, pedagogic approach and infographic components – looked essentially the same for a hundred years. And while students and teachers were glad to have all the materials they needed in one place, we observed that few of them actually liked the textbook from a learning and teaching perspective" (Wernhoff, 2015).
For learning, the medium of technology has many advantages over the static experience of printed text on paper. Content that can provide interactivity, immersion, simulation and visualization increases students’ levels of engagement, while technology’s enhanced capabilities for data-gathering, communication and automating activities such as marking and assessment can facilitate key processes for teachers. We therefore reasoned that combining all these possibilities into one product should naturally lead to vastly improved learning and teaching.
"So we set out to make this happen by forming Kognity, and launching our product last fall (in September 2014), and since the outset we’ve had reason to feel confident that technology can dramatically enhance the learning experience for both students and teachers" (Wernhoff, 2015).
REFERENCES
Screenshots from Kognity website. (2019). Why Kognity? http://www.kognity.com/why-kognity
People. (2019). Kognity website. https://careers.kognity.com/people
Wernhoff, Hugo (2015, November 17). Why Kognity Exists! https://www.kognity.com/blog/2017/why-kognity-exists/
Screenshots from Kognity website. (2019). Why Kognity? http://www.kognity.com/why-kognity
People. (2019). Kognity website. https://careers.kognity.com/people
Wernhoff, Hugo (2015, November 17). Why Kognity Exists! https://www.kognity.com/blog/2017/why-kognity-exists/